News Information downloads Community
Status update
zhakal - 14-10-2009 | 04:42 PM - 2 Comments
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Finaly some help have been found. The area of help gotten is on the graphics front.

The user Stev3-Designs have joined our team and have contributed good in the short period of time. We have gotten some new simple-items with higher quality then the original which suits the mod and the game alot better.

We are still in search of more programming help to get the bugs/issues fixed:
LOOK HERE

On the mapping front Mnemjc have made a new GPM duel map that highlights the idtech 4's possibilities. The combination of both style and perfomance is just sweet. Screenshots will come in the upcomming days.

Thanks to sikkpin we have gotten a bit more pointers and help on the shader front to highlight the graphics but also fix the broken ambient light. It now hits the texture properly an lit the area much better. Performance wise it's a really good gain for all parts.
 
Moddb.com
zhakal - 05-07-2009 | 02:44 PM - 4 Comments
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Most of the news have been posted on MODDB.com lately.
The reason for this is to reach a broader amount of players not just inside quake 4.

This have made us get in touch with new people who would like to help out, so progress is going forward every day.

So please head over to moddb.com and see what's new

Page can be found HERE


PS: I'll update more here also, just takes a bit more time
 
Map screenshot
zhakal - 09-04-2009 | 01:00 PM - 8 Comments
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Been a little while now since we updated our screenshot page so felt that it was about time to give out some more info

So we've uploaded screenshots from 5 of our maps
The screenshots can be found HERE

Still looking for mappers but also programmers. If you know how to program and want to help out give us a shout!
 
Site offline
zhakal - 28-03-2009 | 07:16 PM - 1 Comments
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The site was offline for a couple of days due to some files being a security risk for the host, and was then taken offline.

The effect of the site being down was that both this part of the domain, wiki, forums etc was dead but also our bugtracking system. Without this part it's a bit hard to follow up issues when you dunno what they are and for new issues to be reported

But managed to update the necessary part and the page is now back online. So back at developing and mapping \o/

On a side note to this issue, we are in the look of a mapper to help us make some defrag maps . This will be used with the physics of the GPM gametype, hence not VQ4 movement. (Can still use the vq4 movement, but not what i need the map for)

If you would like to contribute please give a shout at #gt-revolution on IRC (Quakenet)

Changelog also updated
 
Update 10.03.09
zhakal - 10-03-2009 | 10:32 AM - 3 Comments
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Since we are working at full speed, we have been a bit slow on the news front, so felt the time was right for giving an update post.

For the time being we are releasing our changelog of what's done so far and we will keep it up to date each time we fix an issue. This way you'll get some idea of what we're doing and what can be expected.

The changelog can be found HERE

We are still looking for help in the area of mapping as we need Clan Arena (scaled right), defrag type of maps (running, tricking with times)and trickjumping maps (teamtricking, solo tricking etc).

So if you got an urge to show your talent or want to contribute please join up #gt-revolution @ quakenet IRC.

Stay tuned for more information......
 
GTR-Mappack
zhakal - 28-12-2008 | 02:15 PM - 2 Comments
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Updated: 05.01.09
Have put together a mappack to be shipped either with GTR or before it is being released.

The mappack have some of the _perf versions of the CTF maps done by myself and wata_ but these have been further optimized. Have alsoadded the ability to play these maps with the gametype 1FCTF/1FACTF (1 flag).

The mappack consists of the following maps atm:

- G0thair1
- GPM1
- GPM2
- GPM3
- Midair1
- Midair2
- Midair3
- Midair4a
- Midair5
- TJ H0m3
- XDM1
- XDM2

More maps might be added before this being released to the public.
 
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Screenshots


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More Screens
 
Links
Mods using CCQ4:
GTR
DeltaCTF

IRC (Quakenet):
GT-Revolution
Absolute Frenzy
Spontan Games
Quake4All

Community Sites:
Spontan Games
Absolute Frenzy

 
Downloads
1.4.2 version under development.
 
GTR Server
Full Details

94.75.238.156:28004
195.13.62.45:28800
88.191.79.170:28004