MIDAIR: Midair This is enabled with traineeMode 6. You have only the rocketlauncher and need to push your enemy high into the air. Only when your enemy is in the air, you can damage him. The longer your enemy has been in air, when you hit him, the more damage the hit will take. The knockback increases too. Below 100 units (distance to ground), you will take no damage. All Items except the flags and powerups are removed. This mode can be added to every gametype, though in ctf modes it won't make much sense to add this mode.