Client (HUD CVars)
From GTR-Wiki
(Redirected from Client Commands (Heads Up Display))
Contents |
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Weapons
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hud_hitIndicator
- Discription
- Enable or disable the display of the hit indicator.
- Parameters
- <Boolean>
- Values
- Default 1
- 0 - Disable the hit indicator
- 1 - Enable the hit indicator
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hud_weaponSwitch
- Description
- Where to display the weaponbar.
- Parameters
- <Integer>
- Values
- Default 0
- 0 - Centered
- 1 - Left
- 2 - Right
- 3 - Centered CPM style
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HUD
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hud_fps
- Discription
- Better FPS calculation and display.
- Parameters
- <Boolean>
- Values
- Default 0
- 0 - Disable new FPS display
- 1 - Enable new FPS display
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hud_style
- Description
- Selects the HUD to use.
- Parameters
- <String>
- Values
- Default "gthud"
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hud_weaponSwitch
- Description
- Sets the style of the weapon bar.
- Parameters
- <Integer>
- Values
- Default 1
- 0 - Disable the weapon bar
- 1 - Centered weapon bar
- 2 - Left weapon bar
- 3 - RIght weapon bar
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hud_weaponSwitchFade
- Description
- Enables or disable the fade away of the weapon bar.
- Parameters
- <Boolean>
- Values
- Default 0
- 0 - Disable the fade away
- 1 - Enable the fade away after three seconds
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hud_weaponSwitchHighlight
- Description
- Sets how the currently active weapon should be highlighted (Not in use currently).
- Parameters
- <Boolean>
- Values
- Default 0
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Teamplay
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hud_drawTeamOverlay
- Description
- Enables the usage of the Teamoverlay for teambased gametypes like CTF/Team DM.
- Parameters
- <Integer>
- Values
- Default 1
- 0 - Disabled
- 1 - Upper right corner
- 2 - Lower right corner
- 3 - Lower left corner
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hud_showTeamHealth
- Description
- Display health/armor info of teammates when aiming on them.
- Parameters
- <Boolean>
- Values
- Default 0
- 0 - Disabled
- 1 - Enabled
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hud_teamOverlayDrawSelf
- Description
- Draw yourself on the Teamoverlay?
- Parameters
- <Boolean>
- Values
- Default 1
- 0 - No
- 1 - Yes
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Miscellaneous
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hud_drawTimer
- Description
- Toggles game-timer appearence.
- During warmup/sudden death mode the gamecounter will always be counting up, because the system doesnt know when the game starts (if warmup) / ends (if sudden death).
- Parameters
- <Integer>
- Values
- Default 1
- 0 - Disabled
- 1 - Timer shows time remained (q4 default)
- 2 - Timer shows time passed
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hud_lagometerPosition
- Description
- Allows to freely positioning of the lagometer. The first arg is the X-position and the next is the Y-position.
- Parameters
- <String>
- Values
- Default "10 380"
- X-position Y-position
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hud_showJumps
- Description
- Display jump distance in units.
- Parameters
- <Boolean>
- Values
- Default 0
- 0 - Off
- 1 - On
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hud_showSpeed
- Description
- Display player speed in units/seconds.
- Parameters
- <Boolean>
- Values
- Default 0
- 0 - Off
- 1 - On
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Removed CVars
- hud_ammoBar
- hud_ammoColor
- hud_ammoVisible
- hud_barStyle
- hud_weaponHighlight
- hud_weaponVisible
