GameModes

From GTR-Wiki

Contents

GameModes

GameModes add different movement, weaponbalance and item values. To enable these modes you can use the Callvote GameMode.

A Description how you can create your own GameMode will follow later.

Q4

Name
Quake4
Description
This mode lets you play with the original Quake4 values.

GTR

Name
GameType Revolution
Description
This mode adds better weaponbalance, increase weaponswitch speed, hexagonal hitboxes, doublejumps, lower viewheight and adapted projectile spawnpoints. This makes Q4 feel faster and more fun.

GTX

Name
GameType eXtreme
Description
This is a new enhanced Promode based on the GTR mode.
It contains a CPMA like movement, but we enhanced it even more, and added a swinging grappling hook to make more trickjumps possible. The WeaponBalance is atm very ugly, as it is beta, but we will change that soon with your help.

Q4W

Name
Quake4World
Description
This is a Promode, which adds more speed, very high aircontrol.
It contains different weaponbalances, instant weaponswitch, new item values, hexagonal hitboxes, doublejumps, lower viewheight and adapted projectile spawnpoints. Teleporters keep speed and angle in this mode.

QW

Name
QuakeWorld
Description
At the moment, it is the same as Q4w, but has different movement and no doublejumps. Soon we will adapt it to have only the weapons of quakeworld, and the weaponbalance will be the same too.

XSV

Name
Excessive Plus
Description
Fully changed weapon values for more fun with deathmatch play.