GameModes

From GTR-Wiki

Contents

GameModes

GameModes add different movement, weaponbalance and item values. To enable these modes you can use the Callvote GameMode.

A Description how you can create your own GameMode will follow later.

Q4

Name
Quake4
Description
This mode lets you play with the original Quake4 values.

GTR

Name
GameType Revolution
Description
This mode adds better weaponbalance, increase weaponswitch speed, hexagonal hitboxes, doublejumps, lower viewheight and adapted projectile spawnpoints. This makes Q4 feel faster and more fun.

GPM

Name
GameType Pro Mode
Description
A tribute to the CPM gametype. Movement and weapon attributes kept as close to CPM as possible
It has similar movement, weapon config and setup as CPMA to suit the CMPA players. Tiered Armor System and Mega Health System

Q4W

Name
Quake4World
Description
At the moment, it is the same as Q4w, but has different movement and no doublejumps. Soon we will adapt it to have only the weapons of quakeworld, and the weaponbalance will be the same too.

RFM

Name
RailFest Mode
Description
Mode with overall faster gamespeed and rail only. Different types of rail with where each have a given ability. Jumping rail, single ricochets, double ricochet, tripple ricochet, normal rail, push rail. No items, no health etc..

XSV

Name
Excessive Plus
Description
Fully changed weapon values for more fun with deathmatch play.