GameModes
From GTR-Wiki
Contents |
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GameModes
GameModes add different movement, weaponbalance and item values. To enable these modes you can use the Callvote GameMode.
A Description how you can create your own GameMode will follow later.
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Q4
- Name
- Quake4
- Description
- This mode lets you play with the original Quake4 values.
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GTR
- Name
- GameType Revolution
- Description
- This mode adds better weaponbalance, increase weaponswitch speed, hexagonal hitboxes, doublejumps, lower viewheight and adapted projectile spawnpoints. This makes Q4 feel faster and more fun.
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GTX
- Name
- GameType eXtreme
- Description
- This is a new enhanced Promode based on the GTR mode.
- It contains a CPMA like movement, but we enhanced it even more, and added a swinging grappling hook to make more trickjumps possible. The WeaponBalance is atm very ugly, as it is beta, but we will change that soon with your help.
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Q4W
- Name
- Quake4World
- Description
- This is a Promode, which adds more speed, very high aircontrol.
- It contains different weaponbalances, instant weaponswitch, new item values, hexagonal hitboxes, doublejumps, lower viewheight and adapted projectile spawnpoints. Teleporters keep speed and angle in this mode.
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QW
- Name
- QuakeWorld
- Description
- At the moment, it is the same as Q4w, but has different movement and no doublejumps. Soon we will adapt it to have only the weapons of quakeworld, and the weaponbalance will be the same too.
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XSV
- Name
- Excessive Plus
- Description
- Fully changed weapon values for more fun with deathmatch play.
