Server (Server Info CVars)
From GTR-Wiki
Contents |
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Gameplay
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si_gametype
- Desciption
- The GameType to use.
- In 0.17, we added a "G " prefix to all gametypes, so we can sort by GTR servers in the gamebrowser. This is only a name thing. Like "DM" becomes "G DM" (remember the space in between). I hope we come up with a better solution at some time, but I doubt that its possible without more access to the gamebrowser.
- Parameters
- <String>
- Values
- Default "DM"
- DM, Tourney, Team DM, CTF, One Flag CTF, Arena CTF, Arena One Flag CTF, ClanArena, Duel, DeadZone
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si_gamemode
- Desciption
- The GameMode to use.
- Parameters
- <String>
- Values
- Default "Q4"
- "Q4" - Quake4 default
- "GTR" - GameType Revolution
- "Q4W" - Quake4World
- "QW" - QuakeWorld
- "GTX" - GameType eXtreme
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si_traineeMode
- Description
- Toggle weapon trainee mode. Use the callvote traineemode to get a list of all available modes.
- Parameters
- <String>
- Values
- Default ""
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Matchlimits
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si_captureLimit
- Description
- Capturelimit for flaggames.
- Parameters
- <Integer>
- Values
- Default 5
- 0 - No Capturelimit
- >0 - Capturelimit in caps
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si_roundLimit
- Description
- Roundlimit for roundgames like ClanArena.
- Parameters
- <Integer>
- Values
- Default 7
- 0 - No Roundlimit
- >0 - Roundlimit in rounds
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Miscellaneous
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si_autoAction
- Description
- Forces clients to take demos and screenshots of a match.
- A value of 3 will force demorecording and takes a endlevel-screenshot of each client. So a value of 7 will record a demo and will do a statsdump + screenshot at the end of the match.
- Parameters
- <Bitmask>
- Values
- Default 0
- 1 - Statslog
- 2 - Screenshot
- 4 - Demorecord
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si_teamdamage
- Parameters
- <Integer>
- Values
- Default 0
- 0 - no teamdamage
- 1 - enable team damage (see g_onlyArmorTD for different options)
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si_scoreBotSupport
- Desciption
- Server queries returns player scores, team scores and timeleft.
- Parameters
- <Boolean>
- Values
- Default 1
- 0 - Disabled
- 1 - Enabled
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si_scoreBotRefreshRate
- Desciption
- Scorebot-info refresh interval in seconds.
- Sets the interval in seconds that the server will refresh game information used for scorebots.
- Parameters
- <Integer>
- Values
- Default 10
- 1-60
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si_welcome
- Description
- A welcome message that is display on the clients screen when he joins the server.
- Parameters
- <String>
- Values
- Default ""
